Hi!
I'm Andrew Pyle , a passionate game developer seeking innovative and intuitive systems design in both the digital and tabletop space.
SOFTWARE AND TOOLS | LANGUAGES | FIELDS | PRACTICAL SKILLS |
---|---|---|---|
Microsoft Office Suite | C++ | Project Design | Interpersonal communication |
JIRA & Confluence |
C# | Systems Design | Leadership |
Adobe Photoshop | Java | Creative Direction | Computer literacy |
Adobe Premiere | GML | Level Design | Report writing |
Gamemaker |
Python | Quality Assurance | Linux system literacy |
Git | 2D Art and Animation | Computer build assembly | |
Visual Studio IDE | Programming | Video production | |
Eclipse IDE |
User Interface | Technical writing | |
Trello | Production | ||
Slack | Creative Writing |
A tabletop roleplaying game with rules resolved by a pool of ten-sided dice. This expansive set of rulebooks includes all encompassing, yet lightweight, rules that can be modularly selected to fit any group. Additionally, Resolut10ns is a universal system, inviting stories with settings anywhere from primitive to modern ages.
Tabletop Roleplaying Game
Project GLADIATOR tells the tale of the indomitable human will to survive and push beyond all else. In its core design, GLADIATOR pushes the player to adopt the unbreakable mind of its protagonist, battling off waves of brutal foes in an intense twin-stick shooter that pushes for easy-to-learn and hard-to-master gameplay.
Video Game w/ Nocturnal Studios LLC
An upcoming action-adventure sandbox game that tells a bittersweet story of a lone woman in a cryptic and dying world. Tasked with defeating the Gods that seek to put an end to all things, the protagonist Songbird repeats a cyclic life of combat and discovery; delving into dungeons and collecting powerful spirits.
Independent Video Game
created with
Website Builder Software .